Composition & Sound Design for Games/TV/Film/Theatre
Hi! I'm a composer and sound designer for those things mentioned just above. I also do a lot of related things such as performing, arranging, lecturing, musical directing, and synth programming. My work as an arranger and performer appears on albums by a few different recording artists, and I've toured internationally several times as a keyboard player. Lately I've been doing a lot of composing and arranging for New Zealand orchestras, teaching at the University of Canterbury, playing in the Christchurch Symphony Orchestra and composing for video games after winning a professional development award. I attended the 2017 and 2018 Game Developers Conferences (GDC) in San Francisco and studied interactive music software tools in Montreal.Full Bio
Here is a small selection of music for various projects that I've been commissioned to compose for. Click the "All Audio" button below to hear more.All Audio
Game music/audio showreel
Over the last few years I've been composing and designing sound for video games, and aim to become as proficient in audio middleware (e.g. Wwise) as I am in music/sound creation. In 2015 I was given an APRA Professional Development Award ($NZD10,000) to further this.
I've been composing and designing sound professionally for film/TV/theatre since 1997, and for video games in more recent years.
I play piano for the Christchurch Symphony Orchestra, and have toured internationally with several recording artists.